build#231 - Shields Up!
Most interesting addition in this build is shield mechanic.
Basics are pretty standard -- you hold a button to keep shield active, shield is gradually discharging (you have two seconds or so of shield-time), shield slowly re-charged over time.
Now the interesting part -- deflection. If you activate shield right before enemy projectile is about to hit you, that enemy bullet will be deflected back at him. And you get some energy bonus for that. This is like parry-riposte in Dark Souls :)
Another major change is fuel-explosion -- if you shoot fuel-pickup, it will cause massive explosion (killing everything in pretty large radius). So you shouldn't shoot too carelessly from now on.
And some bug-fixes, these ones caused noticeable slowdown (and crashes) when many enemies were on screen.
Files
Danger Forever
3D scroll-shooter featuring full-metal dragon
Status | Released |
Author | BLK Dragon |
Genre | Shooter |
Tags | 3D, Dragons, Shoot 'Em Up, Third-Person Shooter |
Languages | English |
More posts
- BETA3Aug 10, 2022
- More Sky/Fog/Lighting TweakingAug 09, 2022
- Better Sky & FogJul 30, 2022
- Beta2 PlayTestJun 24, 2022
- Alpha3 DEMOAug 25, 2021
- Shiny New Dragon and Better Game-StructureOct 31, 2020
- Twin GuardianOct 10, 2020
- Danger Forever -- Moving to 3DOct 05, 2020
- build#253 - Fuel & EnergyJan 27, 2018
- build#251 - More TweaksJan 09, 2018
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